Color Pane Headers With Network Contexts

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Edit > General User Interface

This worked in 9.1, but doesnt appear to take in 9.5 (134,197)
Has anyone else noticed this?

~/houdini9.5/houdini.pref81general.panecoloring.val = 1;
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There were a few builds that the color panes were broke, but it was fixed quickly. My colored pane headers are working here.
if(coffees<2,round(float),float)
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which cut are you using?

Actually while i got you ontheline WW.
Do you know what the color scheme token is to change the
foreground and background color of disabled text/input boxes?
ie disabled float/int/string parameters?

DisabledTextColor only seems to apply to labels at the top level.

cheers!
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9.5.220 at the moment, but I haven't noticed this problem for a few months.

To be honest I have no idea which token it is. The names are quite often misleading, there are some elements which are unchangeable, others will automatically switch to a different color if surrounding elements are too dark or too light.

Long story short, your best bet is to download the reference samples in this thread and mplay through them until you see something affecting the disabled parms.
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=10118 [sidefx.com]
if(coffees<2,round(float),float)
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Disabled items in gadgets are normally drawn by making them somewhat transparent, in the same color that they are drawn when enabled. So, the resulting color is blended with whatever the background color happens to be.

This was mostly so that we didn't end up having double the number of symbolic colors with “Disabled” tacked onto them. Some elements required exceptions, which is why there are some disabled colors.
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Hey Mark,

Can Separators be made into their own token? Pretty please? I'd love to make them very dark in the Dark Color Schemes but right now they seem to be linked to Text or Button Text or something.

edit: speeling
Edited by - Sept. 17, 2008 16:02:44
if(coffees<2,round(float),float)
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How would one bump up the text color in these disabled text fields?
We have several tools where, tho disabled, have valuable info reflected therein.

The transparent rendering of these fields makes is nearly impossible to read.
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I'd suggest making the TextboxBG darker, maybe around 0.1.

Alternatively if this disabled parm is for information purposes only you can use a Label Type and put in an expression as the label.

A lot comes down to monitors too. I find my High Contrast one works nice on CRTs but is too much on LCDs, hence the Low Contrast version.
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thanks dubya. ill give that a shot!
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Hmm not much luck, starting off the Houdini Pro Sceme..
I think its the transparency that is killing the contrast between
the textbox background and foreground…

twod, is there any control over disabled textbox bg/fg/transparency?
If not, is this something that might be added in the future?
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