paint operator?

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I have a small query and that is how to subdivide geometry with The help of paint operator
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One way is to paint an attribute and then create group from that attribute. Now you can subdivide using that group. I've attached a simple .hip file. Sorry for the non-commercial file.

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paintBreak.hipnc (41.7 KB)

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Thanks Edward for quick reply.
Same kind of result I already tried.
Is there any way to use paint operator for infinite. Min whenever we repaint on subdivided area it has to be get subdivided again and again.
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I'm not sure I understand what you mean. Perhaps you want to apply your group using a Crease SOP first before piping into a Subdivide then?
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Not exactly, with the same paint operator it has to be get subdivide geometry & if I paint on subdivided region it has to be get re – subdivided.
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If I understand correctly, no you can't use the same paint sop to re-select geometry to be sub-divided a second time.
The paint operation is used to select geometry and the geometry is either inside the group or not.
You will need a second paint operator to paint a new selection within your original painted group, then a new sub-divide sop to sub-divide your new group.
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Here's my meager attempt. It uses a ForEach SOP to repeatedly subdivide the geometry according to the break attribute and the current loop iteration.

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paintBreak2.hipnc (52.3 KB)

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U R Rocking Edward… my brain just get stuck around using ForEach Operator from many days , & simply u take me out from same . many many thanks
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