Convert, doesn't?

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I'm having problems with the Convert function.
I'm using Houdini with TGE for modelling, so everything has to be in triangles.

And I've run into a problem.

I tried something mentioned in the DTS node info, namely using a Convert in order to, well, convert my modell into triangles.

But it doesn't work, it seems to convert only some parts of the modell.

I've set it to “From Type: All” and “Convert To: Polygon” as well as Connectivity: Triangles

From what I understand, that should do it.. but it doesn't.
I just started with a box, Polygon Mesh and Triangles and went from there, and in the end needed the converter.
It's not a real model, it's a test thing.
New Reality Company
Stereoscopic displays, software, solutions, products.
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Hi,

Use the Convert SOP to convert to Polys if needed then use a Divide SOP which triangulates polys by default. That should do what you want.

Cheers!
steven
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I think the Convert SOP's Connectivity parameter is only used when converting from NURBS-like primitives.
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Thanks Stevenong, that did it.
Now I just need to figure out why the texture doesn't show..



Just got it working, had forgot the UVTexture..

Thanks for the help!
New Reality Company
Stereoscopic displays, software, solutions, products.
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