Displacement using node from surface shader

   3036   3   1
User Avatar
Member
949 posts
Joined: April 2008
Offline
I dont know if I am going to be clear about my problem, anyway there it is:

I have a concrete node in the surface shader that I want to use also as a displacement, but inside a displacement node I cant have this concrete node.
Is there a way to use the same node as a surface and displacement shader?

Thanks
https://vimeo.com/user2163076 [vimeo.com]
User Avatar
Member
27 posts
Joined: Feb. 2009
Offline
if you can, post an example hip
User Avatar
Member
311 posts
Joined: July 2005
Offline
Typically displacement is done before shading, therefore you need cut/paste your displacement segments from the surface shader and put them into a displacement one.

Any of the displacement stuff that is being used by the surface node should be exported from the displacement node and imported into the surface one using the import displacement variable VOP.
User Avatar
Member
949 posts
Joined: April 2008
Offline
Thank you very much!
I really appreciate the help.

I´ll post later the results.
https://vimeo.com/user2163076 [vimeo.com]
  • Quick Links