3dsmax has some amazing plugins but i would like to see some equivalant stuff in Houdini. Houdini shatter is provides a basic form of shattering. But Rayfire for 3dsmax has alternative ways of prefracturing and dynamic fracturing. But like all 3dsmax plugins things arent well integrated, so something like this would be really exploitable in Houdini.
http://www.mirvadim.com/ [mirvadim.com]
And Krakatoa
http://www.franticfilms.com/software/support/krakatoa/work_in_progress_gallery.php [franticfilms.com]
I know more or less of this can be done in Houdini. But krakatoa is amazingly fast, renders in seconds.
3rd, I would like to see more Fluids Waveform and Whitecaps improvements.
I know Houdini team is always upto something & has priorities but this was just a whishlist, may be the staff consider it,……… and im really exited about H10 features.
My wishlist for houdini, Rayfire & Krakatoa
6331 5 3- ahmedali
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- jason_iversen
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Bug them to make a Houdini plugin! It must be hard to for SESI to exceed competition software _and_ their 3rd party plugin market.
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
- cklosters
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- Simon
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I love this movie, wish I had time to try this out with our models and houdini particles
http://www.franticfilms.com/software/support/krakatoa/downloads/Vifehandtest10_light_c_Full_.mo [franticfilms.com]v
http://www.franticfilms.com/software/support/krakatoa/downloads/Vifehandtest10_light_c_Full_.mo [franticfilms.com]v
The trick is finding just the right hammer for every screw
- ahmedali
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- anon_user_40689665
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