Hi-
I've been using maya now for a couple of years and although I like some things about it its dynamic system leaves a lot to be desired.
I'd like to create some fluid effects for an animation Im working on using houdini, the camera and geometry has been created within maya and i'd like the fire i'm creating in houdini to collide with these objects. what would be the best wayto bring the data in from Maya? Would FBX suit these needs? also what is the equivalent shader to useBackground in houdini?
Thanks