Hello people
A question that bothers me is:
When I import obj model, I have all pieces of model grouped in one and don't know how to separate them.
I'd like to have trunks and tops separated so I can animate, texture, etc… In original maya file they are separate pieces of geometry.
Thanks in advance.
dj.
importing objs question
5808 8 3- djorzgul
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- pelos
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- Antoine Durr
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djorzgulIf using a file SOP, all your geometry by definition is inside a single OBJect. You can, however, create multiple objects and put the same file SOP into each one, and a delete SOP after each to delete everything but the particular portions you consider to be part of that object.
When I import obj model, I have all pieces of model grouped in one and don't know how to separate them.
You could probably make a decent case to SESI that their ‘file->import:geometry’ entry should pop up some kind of menu to give you the choice for how finely you want to split up your .obj file into constituent objects based on groups.
- stronglikebool
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You can group by connectivity, and do it that way.
You can also select a face and grow your selection by pressing Shift+G. While you have that selected you can press tab over the 3d viewport and type in “material.” That will allow you to apply a material to that section.
Connectivity is probably easier, but other options are always nice.
You can also select a face and grow your selection by pressing Shift+G. While you have that selected you can press tab over the 3d viewport and type in “material.” That will allow you to apply a material to that section.
Connectivity is probably easier, but other options are always nice.
- djorzgul
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- sanostol
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- djorzgul
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- Antoine Durr
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djorzgulOut of curiosity, what does Maya do if you export an .obj in the same manner and then reimport it?
thanks, think I'll re-export separate pieces from maya and connect them in houdini.
Also I thought using fbx.. but then it's not easy to reload and replace geometry as with objs.
It would definitely be great to see Houdini more friendly when importing objs.
- mawi
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