Hi!
I'm trying to render a volume, but everytime I use mantra with spotlight and depthmap shadows, shadows on the ground are hard anfd black, no matters if the cloud has very big density or very low
What should I do to have soft, “gray” shadows on the ground?
Thank you
volumes black hard shadows
1718 2 1- danilo2
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- Pagefan
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- danilo2
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- Joined: July 2006
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hmm I got it, I think I have to reorganize and add some nodes to the shader, because I want to have stronger shadows inside my volume and lighter shadows on the ground.
Additional - could somebody explain me, why when I render volumes and use ambient light, then when using shadow map - volume has no shadows, and using raytrace - they do?
thank you
Additional - could somebody explain me, why when I render volumes and use ambient light, then when using shadow map - volume has no shadows, and using raytrace - they do?
thank you
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