How to create this curve normal configuration with point-SOP

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Hey Community!

I'm at a loss how to create the pictured curve with corresponding normals.
Basically I'm trying to understand the Sweep-SOP better.
To be able to replicate what Sweep does, I need to create a curve
with the normals facing away from the curve-points according to the curvature at this curve point.

I created the curve and piped it into a point-SOP.
But how to get the desired normals now?

I cannot do something like “point(”../add1“, 0, ”P“, 0) - $TX”, to align the normals toward another point. The normals would flip when the curve spirals.

Any gurus care to explain?
Edward maybe?

Attachments:
curveQuestion.jpg (5.1 KB)

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Hi , one option to orient the normals as in an image is using point sop.

Attachments:
normal orientation.hipnc (39.3 KB)

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Hi, another option is using chop.

Attachments:
curve_norm2.hipnc (58.3 KB)

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Grab the Tangent SOP from the exchange here:

http://www.sidefx.com/exchange/info.php?fileid=90&versionid=90 [sidefx.com]

Radial vectors is what you want.
There's at least one school like the old school!
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jeff
Grab the Tangent SOP from the exchange here:

http://www.sidefx.com/exchange/info.php?fileid=90&versionid=90 [sidefx.com]

Radial vectors is what you want.

This, one of the first things I always install on a fresh install.

In fact, I'm always wondering why it doesn't make an actual release in Houdini, considering it's pretty useful. 8)
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