Multiple UVSets !

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Hello
i have simple object and assign 3 uvtexture node to object.
i created a simple surfaceShader and i want assign each texture to material attributes,Like that
Texture1 use Uvset 1 and connect to baseMap
Texture2 Use UVSet 2 and connect to SpecularColor
Texture3 Use UVSet 3 and connect to RefractionColor

any body know how i can use Multiple UVSet in Houdini ?

in maya i use uvLinking>Texture_Centric UVLinking window!
https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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Check out Layer SOP / Shading Layer Parm VOP combo. You may find also an example in Help:

http://www.sidefx.com/docs/houdini11.0/nodes/sop/layer [sidefx.com]
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Thanks a lot.
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Rabiee.Sadjad@Gmail.Com
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