Hello
i have simple object and assign 3 uvtexture node to object.
i created a simple surfaceShader and i want assign each texture to material attributes,Like that
Texture1 use Uvset 1 and connect to baseMap
Texture2 Use UVSet 2 and connect to SpecularColor
Texture3 Use UVSet 3 and connect to RefractionColor
any body know how i can use Multiple UVSet in Houdini ?
in maya i use uvLinking>Texture_Centric UVLinking window!
Multiple UVSets !
2826 2 0- Sadjad Rabiee
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- symek
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Check out Layer SOP / Shading Layer Parm VOP combo. You may find also an example in Help:
http://www.sidefx.com/docs/houdini11.0/nodes/sop/layer [sidefx.com]
http://www.sidefx.com/docs/houdini11.0/nodes/sop/layer [sidefx.com]
- Sadjad Rabiee
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