Hi everyone.
I am finishing working on a HDA for Maya that I am going to be using multiple times, I have a cache node that creates a single rest position but it is being replaced every time I use it. The directory file goes like this: “$HIP/geo/$OS.bgeo.sc” Where $HIP is the folder where the hda is being saved.
Is there a variable that lets access the folder where my Maya project is? So that every time I work on a diferent project it creates its own cache ?
Thank you all in advance for your help!
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Houdini Engine for Maya » Caching sequences on Maya
- GermanEscamillaMacedo
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Houdini Engine for Maya » Caching Houdini Pyro in Maya
- GermanEscamillaMacedo
- 2 posts
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Hi everyone, I have a pyro simulation in Houdini and I would like to import it into Maya to render in Mental Ray.
I have the cache simulation in an asset and everything runs smoothly with the Houdini Engine,
the problem comes when I cache the fluid and re attach the cache in a new container.
The fluid is visible but the size and position are different,
is there a particular way to cache pyro from the H Engine?
Thank you in advance!
I have the cache simulation in an asset and everything runs smoothly with the Houdini Engine,
the problem comes when I cache the fluid and re attach the cache in a new container.
The fluid is visible but the size and position are different,
is there a particular way to cache pyro from the H Engine?
Thank you in advance!
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