Hi to all,
I'm a newer in 3d world.
I start with blender, now I switch to Silo for all modelling needs.
I need a 3d animation and rendering tool, because we want create a short cg movie, so, I download Maya, softimage, 3dsmax and then houdini. the first three has many tutorials (but 3dsm look to me really unproductive…), books and online guide (ok, not softimgae, but DT Softimage guide is pretty good), but I don't find so much support for houdini. the only book i find is based on houdini 8 (magic of houdini) and no a DVD or course with a interest subject (like gnomon Vitaly Bulgav DVD for softimage). Any serious dvd course like this:
http://www.thegnomonworkshop.com/store/product/544/Character-Design-and-Modeling-for-Next-Gen-Games [
thegnomonworkshop.com]
Gnomon has two dvd houdini based, but the impression is houdini used only for special effect (fluid and particle system) and not for modelling and animation, only my impression?
In any case I donwnload houdini free trial (I agree with Sidefx politics and his PLE houdine version) and install it. First look is not so good:
Maya, silo, blender and especially softimage work smooth and fast on my hardware (a Dell 6400 mobile workstation, with a core 2 duo t9600, 6 giga and nvidia quadro 512 mb), Houdini no: many lag and not so fast as I expect (I imported a obj mesh, in Softimage wiewport 3d is really fast), there is some problem, or houdini apprentice is intentionally underpowered?
I try some houdini modelling tool, but I must say Silo look much more fast and efficient, but my interest for houdini is for rendering and animation.
Any tips or suggestion? And why prefer houdini to (i.e.) softimage?
Thanks in advance
P.S. Sorry for my poor english…