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Technical Discussion » Exploding Car
- PenguinOfDeath
- 15 posts
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Thanks a lot…I've got it sorted now…did what you said and it worked a treat…maybe someday when i'm a chief animator at pixar i can return the favour!! :roll:
Technical Discussion » projecting a curve onto a bumpy surface
- PenguinOfDeath
- 15 posts
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Technical Discussion » Nurbs surface shading
- PenguinOfDeath
- 15 posts
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Technical Discussion » Nurbs surface shading
- PenguinOfDeath
- 15 posts
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Hi there,
I've got a landscape that i've made from a NURBS grid, that it's all nice and ridges and polygon-joints are nice and smooth when i come to render…I want to shade some parts of the landscape with one shader and other parts of the landscape with another shader, but it wont let me, for some reason it will only let me shad ethe whole thing in one shader. Is there something i've done wrong or what?
I've got a landscape that i've made from a NURBS grid, that it's all nice and ridges and polygon-joints are nice and smooth when i come to render…I want to shade some parts of the landscape with one shader and other parts of the landscape with another shader, but it wont let me, for some reason it will only let me shad ethe whole thing in one shader. Is there something i've done wrong or what?
Technical Discussion » projecting a curve onto a bumpy surface
- PenguinOfDeath
- 15 posts
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Thanks for the quick reply…i've done that, but it doesn't seem to work over the areas of the ground where i have pushed the ground DOWN using the sculpt SOP. It seems to work fine over the rest of the surface, but… I've tried playing around with the resampling parameters, cos i thought it was due to there not being enough points, but it doesn't seem to make any effect.
Technical Discussion » projecting a curve onto a bumpy surface
- PenguinOfDeath
- 15 posts
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Hi everyone, i have a very small problem…I'm trying to get a vehicle to follow a curve on a very bumpy surface….i have the vehicle to follow the path fine, but i want the path to accurately represent the bumpiness of the ground. Is there a way of like projecting the curve onto the surface? If so, what exactly do i have to do to do it? I'm thinking some sort of resampling to increase the number of points on the curve, but what next…?
Thanks for the help!!
Thanks for the help!!
Technical Discussion » DUST
- PenguinOfDeath
- 15 posts
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Cheers guys…followed that tutorial, adjusted things for my animation, and eventually got it looking sooo awesome!!
Thanks again!
Thanks again!
Technical Discussion » DUST
- PenguinOfDeath
- 15 posts
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Technical Discussion » DUST
- PenguinOfDeath
- 15 posts
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I'vehad a look at that volumetric tutorial, but it jsut seems to draw a big cloud thing looking like a big ball of cotton wool…i need like a fine dust trial coming off the tyre. I I really have no idea what i'm doing with Vex clouds etcetc… :?
Technical Discussion » DUST
- PenguinOfDeath
- 15 posts
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Hi everyone…this is probably a really old question, but i need some help creating a realistic dust trail coming off the rear wheel of a bike driving through the desert. I have a source on the wheel, and a POP network which birthing all the particles, and it looks really good as far as the particles are concerned, but now how do i make it look like a really cool dust cloud?? Any help asap would be greatly appreciated.
Cheers
Penguin :shock:
Cheers
Penguin :shock:
Technical Discussion » Exploding Car
- PenguinOfDeath
- 15 posts
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OK, nevermind, got it to work….thing is, i already have all my lego bricks and the car modelled, but i now need to explode it and i was wondering if there was an easy way to do it?
Technical Discussion » Exploding Car
- PenguinOfDeath
- 15 posts
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ok i'm feeling slightly retarded! Thanks for the info, but now i'm getting a messege saying ‘Library installation:failed, cehck file permissions’, but the file permissions are fine as far as i can see. I have read, read, execute on it.
Cheers.
Cheers.
Technical Discussion » Exploding Car
- PenguinOfDeath
- 15 posts
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OOps..sorry guys/gals, didn't notice the Lego thing on that link…One small problem now –> i have no idea what a .OTL file is or how to view it. I tried houdini, and that didn't work, adn triewd searching for it on the internet, but to no success….sorry to be a pain in the rear-end!
Technical Discussion » Exploding Car
- PenguinOfDeath
- 15 posts
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Sorry mate, that link worked but it only goes to a forum topic where there are loads of ‘Happy Christmas’ messeges. THere is a link on the topic, but it doesn't work…….
Technical Discussion » Exploding Car
- PenguinOfDeath
- 15 posts
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Hi there, this is my first posting on here, and i'm still a massive amateur with houdini, and i'm having a problem….
I have modelled a lego car, with all the little bits making up the car as you'd expect from a Lego car. I want to animate it racing down a road, then crashing into a boulder, and exploding, so all the individual pieces come apart, then i want to animate the pieces rebuilding in to two seperate Lego bikes, and then have them drive off down the road.
Is there a simple way to animate the explosion and rebuilding bit, cos it's sooo complicated at the moment with loads of pieces, and it'd take forever to keyframe each one moving away then comign back together.
Also, can someone please tell what the best possible PC spec you could have to run Houdini and any other good CG software on? My computer is really good(i thought) but is seriously struggling with my car/bike thing…
Thanks in advance for all your help.
I have modelled a lego car, with all the little bits making up the car as you'd expect from a Lego car. I want to animate it racing down a road, then crashing into a boulder, and exploding, so all the individual pieces come apart, then i want to animate the pieces rebuilding in to two seperate Lego bikes, and then have them drive off down the road.
Is there a simple way to animate the explosion and rebuilding bit, cos it's sooo complicated at the moment with loads of pieces, and it'd take forever to keyframe each one moving away then comign back together.
Also, can someone please tell what the best possible PC spec you could have to run Houdini and any other good CG software on? My computer is really good(i thought) but is seriously struggling with my car/bike thing…
Thanks in advance for all your help.
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