Hi there, this is my first posting on here, and i'm still a massive amateur with houdini, and i'm having a problem….
I have modelled a lego car, with all the little bits making up the car as you'd expect from a Lego car. I want to animate it racing down a road, then crashing into a boulder, and exploding, so all the individual pieces come apart, then i want to animate the pieces rebuilding in to two seperate Lego bikes, and then have them drive off down the road.
Is there a simple way to animate the explosion and rebuilding bit, cos it's sooo complicated at the moment with loads of pieces, and it'd take forever to keyframe each one moving away then comign back together.
Also, can someone please tell what the best possible PC spec you could have to run Houdini and any other good CG software on? My computer is really good(i thought) but is seriously struggling with my car/bike thing…
Thanks in advance for all your help.
Exploding Car
7057 11 1- PenguinOfDeath
- Member
- 15 posts
- Joined: July 2005
- Offline
- edward
- Member
- 7737 posts
- Joined: July 2005
- Online
- PenguinOfDeath
- Member
- 15 posts
- Joined: July 2005
- Offline
- Simon
- Member
- 2199 posts
- Joined: July 2005
- Online
- deecue
- Member
- 412 posts
- Joined: July 2005
- Offline
- PenguinOfDeath
- Member
- 15 posts
- Joined: July 2005
- Offline
- stevenong
- Member
- 1631 posts
- Joined: July 2005
- Offline
- PenguinOfDeath
- Member
- 15 posts
- Joined: July 2005
- Offline
- PenguinOfDeath
- Member
- 15 posts
- Joined: July 2005
- Offline
- goldfarb
- Staff
- 3455 posts
- Joined: July 2005
- Offline
check out this old tutorial…
http://www.sidefx.com/community/learn/effects/legacy/breaking_ice.pdf [sidefx.com]
but it would be better to go through all the tutorials to better understand Houdini…that will make things easy
http://www.sidefx.com/community/learn/effects/legacy/breaking_ice.pdf [sidefx.com]
but it would be better to go through all the tutorials to better understand Houdini…that will make things easy
- FrankFirsching
- Member
- 46 posts
- Joined: July 2005
- Offline
Perhaps I can help (it was me, who animated that lego short)
First, The otl doesn't support the crash, that you see in the video. Therefor I took the points, that describe the positions of the lego stones (I used instances to render them) and converteted them into a particle system. Then when Santa was falling down, he took a force field with him, that blasted the stones away. They collided with the floor and an interaction-POP kept them from penetrating themself. I don't know how your car does look like. Perhaps you will need a better collission detection, which would compilicate some things. Also you mention, that you have already built the car. It could help, if you describe, how you have done that. I ask only, because if you want to explode the car, you need the stones separated from each other. They need to move independently.
First, The otl doesn't support the crash, that you see in the video. Therefor I took the points, that describe the positions of the lego stones (I used instances to render them) and converteted them into a particle system. Then when Santa was falling down, he took a force field with him, that blasted the stones away. They collided with the floor and an interaction-POP kept them from penetrating themself. I don't know how your car does look like. Perhaps you will need a better collission detection, which would compilicate some things. Also you mention, that you have already built the car. It could help, if you describe, how you have done that. I ask only, because if you want to explode the car, you need the stones separated from each other. They need to move independently.
- PenguinOfDeath
- Member
- 15 posts
- Joined: July 2005
- Offline
-
- Quick Links