You can select “Diagnostic Infomation” from View menu of hkey.
Please post the Diagnostic Information here,
so perhaps someone can help you.
What kind of video card are you using?
Quote from another thread in this forum:
a. Type ‘ping localhost’ in the shell. You should get something like “Pinging localhost ( 127.0.0.1 )”
b. If you do, please type ‘setenv SESI_LMHOST=localhost’ in the shell.
c. Now, we'll restart Hserver by typing ‘hserver -q’ then ‘hserver’.
To make sure Hserver is properly set, type ‘hserver -S localhost’.
You should get ‘License server changed to localhost’.
d. Next, we'll start the license server. Please type ‘/usr/lib/sesi/sesinetd.startup start’ in the shell.
If the license server started without any errors, please start Houdini.
I have a problem is similar to you.
Good luck.
Found 27 posts.
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Technical Discussion » install help please
- Xiangbiao
- 27 posts
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Technical Discussion » Cant see the Material Editor.. Help plz...
- Xiangbiao
- 27 posts
- Offline
Thank you, Stremik.
In the Dialogs > Edit
Aliases/Variables… dialog,
I create a new system variable called HOUDINI_COPTOPMAT and give it a value of 1.
Then close the dialog window, but can't see COP, TOP and MAT.
Why?
In the Dialogs > Edit
Aliases/Variables… dialog,
I create a new system variable called HOUDINI_COPTOPMAT and give it a value of 1.
Then close the dialog window, but can't see COP, TOP and MAT.
Why?
Technical Discussion » Cant see the Material Editor.. Help plz...
- Xiangbiao
- 27 posts
- Offline
I'm a beginner to Houdini.
I am very glad my answer is helpful to you.
Very glad to learn Houdini along with you.
I am very glad my answer is helpful to you.
Very glad to learn Houdini along with you.
Technical Discussion » Cant see the Material Editor.. Help plz...
- Xiangbiao
- 27 posts
- Offline
Sorry, 6 version doesn't have “METERIAL EDITOR” and “TEXTURE EDITOR” also.
Texturing_mapping.pdf you mention is for 4 version.
You can see such words, “Houdini Training V4.0”, at the corner
of some pages.
Both 5 and 6 version don't have MATs and TOPs.
Texturing_mapping.pdf you mention is for 4 version.
You can see such words, “Houdini Training V4.0”, at the corner
of some pages.
Both 5 and 6 version don't have MATs and TOPs.
Technical Discussion » Cant see the Material Editor.. Help plz...
- Xiangbiao
- 27 posts
- Offline
Are these tutorials you downloaded from the net for 6 version?
5.5 version doesn't have “METERIAL EDITOR” and “TEXTURE EDITOR”.
5.5 version doesn't have “METERIAL EDITOR” and “TEXTURE EDITOR”.
Technical Discussion » csh and windows ?
- Xiangbiao
- 27 posts
- Offline
The following is fetched from the standard Houdini directory containing
scripts, $HFS/houdini/scripts
You can type some command in .txt file, then save it as FILENAME.cmd in
this folder.
Run hscript, source_FILENAME.cmd,
then the script can been driven.
If what you are talking about are scripts created in TCL, TK or Python.
Very sorry, I'm poor about them.
Hope this is helpful.
scripts, $HFS/houdini/scripts
You can type some command in .txt file, then save it as FILENAME.cmd in
this folder.
Run hscript, source_FILENAME.cmd,
then the script can been driven.
If what you are talking about are scripts created in TCL, TK or Python.
Very sorry, I'm poor about them.
Hope this is helpful.
Houdini Lounge » Houdini HDK Question...
- Xiangbiao
- 27 posts
- Offline
Technical Discussion » Glow Surface Shader
- Xiangbiao
- 27 posts
- Offline
Technical Discussion » May I import hip from nc-version to houdini ?
- Xiangbiao
- 27 posts
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You can open or merge a 6th version.hipnc file with 5th version
if all of the file's node can been accepted in Houdini5.x.
if all of the file's node can been accepted in Houdini5.x.
Houdini Lounge » building a system
- Xiangbiao
- 27 posts
- Offline
Houdini Lounge » Houdini HDK Question...
- Xiangbiao
- 27 posts
- Offline
Houdini don't have special tools like Maya for cloth and fur.
http://www.vislab.usyd.edu.au/sidefx/ [vislab.usyd.edu.au]
The website say have HDK.
http://www.vislab.usyd.edu.au/sidefx/ [vislab.usyd.edu.au]
The website say have HDK.
Technical Discussion » Can I edit files come from .vfl in VEX Builder
- Xiangbiao
- 27 posts
- Offline
Technical Discussion » Can I edit files come from .vfl in VEX Builder
- Xiangbiao
- 27 posts
- Offline
Can I edit files come from .vfl in VEX Builder?
I downloaded some .vfl, .vex and .ds files from the web,
and the many Houdini's default SHOPs have the .vfl and .vex file,
I want to make a study at that in VEX Builder.
I have used vcc command to create the .vex and .ds file,
moved the .ds file the shop/surface,
modified shopsurface file by adding
“v_NAME shop/surface/NAME.ds -label ?gVEX_NAME?h,
then can use it in SHOP well.
But can't edit the SHOP.
Right-click the SHOP icon, can't select ”Edit VEX network".
If yes, how to do?
Thank you.
I downloaded some .vfl, .vex and .ds files from the web,
and the many Houdini's default SHOPs have the .vfl and .vex file,
I want to make a study at that in VEX Builder.
I have used vcc command to create the .vex and .ds file,
moved the .ds file the shop/surface,
modified shopsurface file by adding
“v_NAME shop/surface/NAME.ds -label ?gVEX_NAME?h,
then can use it in SHOP well.
But can't edit the SHOP.
Right-click the SHOP icon, can't select ”Edit VEX network".
If yes, how to do?
Thank you.
Technical Discussion » Conditions
- Xiangbiao
- 27 posts
- Offline
Thank you.
In generators, couldn't find null, only find add,
I'm using 5.5, perhaps because of this.
In generators, couldn't find null, only find add,
I'm using 5.5, perhaps because of this.
Edited by - June 20, 2003 22:40:11
Technical Discussion » How to edit SHOP in VEX Builder
- Xiangbiao
- 27 posts
- Offline
Thank you.
There are not many tutorial of VEX Builder in the web.
I downloaded some .vfl, .vex and .ds files from the web,
and the many Houdini's default SHOPs have the .vfl and .vex file,
I want to make a study at that in VEX Builder.
Thank you for the informations.
There are not many tutorial of VEX Builder in the web.
I downloaded some .vfl, .vex and .ds files from the web,
and the many Houdini's default SHOPs have the .vfl and .vex file,
I want to make a study at that in VEX Builder.
Thank you for the informations.
Technical Discussion » Conditions
- Xiangbiao
- 27 posts
- Offline
Sorry for my first post.
Undertaker's daily newbie question is difficult to me.
Two troubles:
I can't find null sop in SOP.
And What expression you type?
Thank you.
Undertaker's daily newbie question is difficult to me.
Two troubles:
I can't find null sop in SOP.
And What expression you type?
Thank you.
Technical Discussion » How to edit SHOP in VEX Builder
- Xiangbiao
- 27 posts
- Offline
In this case,
How to edit SHOP in VEX Builder?
I created the .vfl file by right-clicking the OUTPUT
of the surface shader, selected save code.
I have used vcc command to create the .vex and .ds file,
moved the .ds file the shop/surface,
modified shopsurface file by adding
“v_NAME shop/surface/NAME.ds -label ?gVEX_NAME?h,
then can use it in SHOP well.
But can't edit the SHOP.
Right-click the SHOP icon, can't select ”Edit VEX network".
Thank you.
How to edit SHOP in VEX Builder?
I created the .vfl file by right-clicking the OUTPUT
of the surface shader, selected save code.
I have used vcc command to create the .vex and .ds file,
moved the .ds file the shop/surface,
modified shopsurface file by adding
“v_NAME shop/surface/NAME.ds -label ?gVEX_NAME?h,
then can use it in SHOP well.
But can't edit the SHOP.
Right-click the SHOP icon, can't select ”Edit VEX network".
Thank you.
Technical Discussion » Conditions
- Xiangbiao
- 27 posts
- Offline
Technical Discussion » Can houdini create any kind of movie or AVI files?
- Xiangbiao
- 27 posts
- Offline
You can use mcp command to output the
.mv, .qt, .hmv and other type files.
You can find the detailed information is at StandAlone.fmk.pdf.
.mv, .qt, .hmv and other type files.
You can find the detailed information is at StandAlone.fmk.pdf.
Technical Discussion » How to compile the .vfl file
- Xiangbiao
- 27 posts
- Offline
Thank you.
I copied the .ds file to $HOME/houdini5.0/shop,
and modified SHOPsurface file.
The information about this is at
2 VEX Scripting/ 4 Creating a VEX Surface Shader.
I copied the .ds file to $HOME/houdini5.0/shop,
and modified SHOPsurface file.
The information about this is at
2 VEX Scripting/ 4 Creating a VEX Surface Shader.
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