By adding a Visibility Node to a radial menu and assigning a shortcut to "Remove All Visibility Operators" it's eventually very quick and no Visibility Node stays in the network at the end. For me it works fine as it is, but I'm not a professional stressed by a deadline, just someone trying to play with a fantastic toy... and I must confess that more I model in Houdini and more I like it. Just a tribute to these modeling nodes developers to-often forgotten behind this monstrous VFX machine that is Houdini.
Thanks
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Houdini Indie and Apprentice » Visibility Node not selected and displayed after Edit Node
- chrisc
- 8 posts
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Houdini Indie and Apprentice » Visibility Node not selected and displayed after Edit Node
- chrisc
- 8 posts
- Offline
Hi,
If it can help, I added an entry for the Visibility Node in a radial menu, and now it works fine.
Thanks
If it can help, I added an entry for the Visibility Node in a radial menu, and now it works fine.
Thanks
Houdini Indie and Apprentice » Visibility Node not selected and displayed after Edit Node
- chrisc
- 8 posts
- Offline
Hi,
Houdini 19/20 Apprentice
Arch Linux / KDE Plasma
When modeling in Houdini :
- using an Edit Node with Secure Selection unlocked (when Secure Selection is locked, it seems to work fine,
- selecting some primitives to hide,
- in the Operation Tool Bar Visibility option on top of the 3d Scene View, selecting Hide Selected Primitives,
- a new Visibility Node is added in the Network after the Edit Node but the Edit Node stays selected and displayed,
- I have to select and display the Visibility Node in the Network Pane to hide the selected primitives.
Am I doing something wrong ? With other nodes like Polybevel for example it works fine, the Visibily Node is directly selected and displayed in the Network Pane and the primitives are hiden in the 3d Viewport.
Thanks for your time, cheers, Chris
Houdini 19/20 Apprentice
Arch Linux / KDE Plasma
When modeling in Houdini :
- using an Edit Node with Secure Selection unlocked (when Secure Selection is locked, it seems to work fine,
- selecting some primitives to hide,
- in the Operation Tool Bar Visibility option on top of the 3d Scene View, selecting Hide Selected Primitives,
- a new Visibility Node is added in the Network after the Edit Node but the Edit Node stays selected and displayed,
- I have to select and display the Visibility Node in the Network Pane to hide the selected primitives.
Am I doing something wrong ? With other nodes like Polybevel for example it works fine, the Visibily Node is directly selected and displayed in the Network Pane and the primitives are hiden in the 3d Viewport.
Thanks for your time, cheers, Chris
Edited by chrisc - Nov. 29, 2023 16:46:22
Technical Discussion » How to set display flag in scene view ?
- chrisc
- 8 posts
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Hi,
In the Scene View, you can select nodes with PageUp and PageDown. Is there a way to set the Display Flag in the same way in the Scene View ?
Thanks for your time, Chris
In the Scene View, you can select nodes with PageUp and PageDown. Is there a way to set the Display Flag in the same way in the Scene View ?
Thanks for your time, Chris
Technical Discussion » Houdini and Fedora 26
- chrisc
- 8 posts
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varomix
To solve that python issue I set Houdini to use the internal python version instead of Fedora version
like this in the houdini.env file
HOUDINI_USE_HFS_PYTHON=1
Thanks to you Varomix, after weeks of struggle with Debian 9, Houdini Apprentice runs fine on my system, at long last !
Thanks again for your help and your youtube channel
Chris
Technical Discussion » Houdini Apprentice does not keep preferences (Ubuntu 16.04)
- chrisc
- 8 posts
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Hi,
I don't know if you are always interested to find a solution, maybe have you already got it but in case… I have open a topic here https://www.sidefx.com/forum/topic/47758/, [sidefx.com] but to resume my problems were solved by Jean Claude from the Sidefx's support. I just had to change my Regional Formats to English.
To change my Regional Format in Ubuntu : System Settings - Language Support - Regional Formats and in the “Display Numbers, dates and currency….” I chose “English (United States)” and reboot to be sure.
I deleted too in my Home folder, the “houdini15.5” folder before to start Houdini… and that's all…
Regards, Christian
I don't know if you are always interested to find a solution, maybe have you already got it but in case… I have open a topic here https://www.sidefx.com/forum/topic/47758/, [sidefx.com] but to resume my problems were solved by Jean Claude from the Sidefx's support. I just had to change my Regional Formats to English.
To change my Regional Format in Ubuntu : System Settings - Language Support - Regional Formats and in the “Display Numbers, dates and currency….” I chose “English (United States)” and reboot to be sure.
I deleted too in my Home folder, the “houdini15.5” folder before to start Houdini… and that's all…
Regards, Christian
Technical Discussion » Handle Scale and PolySplit Problems On Linux Debian and RedHat... SOLVED !
- chrisc
- 8 posts
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Hi, thanks to Jean Claude, from SideFx's support my problems are solved.
I'm French, I live in France and even if my system is installed in English and my keyboard in English, my Regional Formats were in French. Jean Claude asked me to change them for English, so I did… and now everything works fine on Ubuntu and even on my unstable Debian Stretch.
To change my Regional Format in Ubuntu : System Settings - Language Support - Regional Formats and in the “Display Numbers, dates and currency….” I chose “English (United States)” and reboot to be sure.
I deleted too in my Home folder, the “houdini15.5” folder before to start Houdini… and that's all…
So thanks again to Jean Claude for his skills and rapidity.
Best Regards, Christian
I'm French, I live in France and even if my system is installed in English and my keyboard in English, my Regional Formats were in French. Jean Claude asked me to change them for English, so I did… and now everything works fine on Ubuntu and even on my unstable Debian Stretch.
To change my Regional Format in Ubuntu : System Settings - Language Support - Regional Formats and in the “Display Numbers, dates and currency….” I chose “English (United States)” and reboot to be sure.
I deleted too in my Home folder, the “houdini15.5” folder before to start Houdini… and that's all…
So thanks again to Jean Claude for his skills and rapidity.
Best Regards, Christian
Edited by chrisc - Jan. 19, 2017 17:00:37
Technical Discussion » Handle Scale and PolySplit Problems On Linux Debian and RedHat... SOLVED !
- chrisc
- 8 posts
- Offline
Hello,
First I would like to say that I'm only an hobbyist and maybe I'm doing something wrong. I have two problems with the two last Apprentice Versions of Houdini, 15.5.673 and 15.5.717, on Debian Stretch, Ubuntu 16.04 and Centos 7 :
- the first, like in this post https://www.sidefx.com/forum/topic/45881/, [sidefx.com] the Handle scale is not saved when I close Houdini,
- the second, when modeling, if I want to use the PolySplit or Edge Loop tools, in the Polygon shelf, I can see on the mesh the yellow line representing the potentially new edges, but when I press Enter to validate, nothing happen and if I click on one edge of the mesh trying to validate, the mesh disappear and the PolySplit Node become red strike through. At the bottom of the 3d view, the “help” tells : Shift Click Anywhere to Edit Edge Loop. If I do so, the mesh appear again unchanged, with the possibility to start again with the same result.
On Windows 10, I haven't these problems, everything works fine.
Thanks for your time, best regards, Christian
First I would like to say that I'm only an hobbyist and maybe I'm doing something wrong. I have two problems with the two last Apprentice Versions of Houdini, 15.5.673 and 15.5.717, on Debian Stretch, Ubuntu 16.04 and Centos 7 :
- the first, like in this post https://www.sidefx.com/forum/topic/45881/, [sidefx.com] the Handle scale is not saved when I close Houdini,
- the second, when modeling, if I want to use the PolySplit or Edge Loop tools, in the Polygon shelf, I can see on the mesh the yellow line representing the potentially new edges, but when I press Enter to validate, nothing happen and if I click on one edge of the mesh trying to validate, the mesh disappear and the PolySplit Node become red strike through. At the bottom of the 3d view, the “help” tells : Shift Click Anywhere to Edit Edge Loop. If I do so, the mesh appear again unchanged, with the possibility to start again with the same result.
On Windows 10, I haven't these problems, everything works fine.
Thanks for your time, best regards, Christian
Edited by chrisc - Jan. 19, 2017 16:52:04
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