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Found 7 posts.

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MARDINI Daily Challenge 2021 » Day 4 Animation | Motion | Escape

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dchow1992
7 posts
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 March 4, 2021 19:42:44
day 4 - escape

https://www.instagram.com/p/CMBG0x9JjsY/ [www.instagram.com]
Edited by dchow1992 - March 4, 2021 19:42:56
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MARDINI Daily Challenge 2021 » Day 3 Animation | Motion | Leap

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dchow1992
7 posts
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 March 3, 2021 17:16:03
day 3 - leap
https://www.instagram.com/p/CL-RQdpJDwg/ [www.instagram.com]
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MARDINI Daily Challenge 2021 » Day 2 Animation | Motion | Grow

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dchow1992
7 posts
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 March 2, 2021 21:20:37
day 2 - grow
https://www.instagram.com/p/CL8IiXvphsG/ [www.instagram.com]
Edited by dchow1992 - March 3, 2021 00:18:36
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MARDINI Daily Challenge 2021 » Day 1 | Motion | Bounce

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dchow1992
7 posts
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 March 1, 2021 16:30:16
day 1 - bounce
https://www.instagram.com/p/CL5AKvNJwS8/ [www.instagram.com]
Edited by dchow1992 - March 1, 2021 16:31:43
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HOULY Daily Challenge » Day 14 | Animals: Scales

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dchow1992
7 posts
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 July 14, 2020 12:39:55
a pile of snakes for scale day
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Technical Discussion » Radial menu in the network editor

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dchow1992
7 posts
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 Dec. 21, 2018 17:17:54
I've also been working on one in my free time, you can see if it works for you if you want
https://vimeo.com/251253577 [vimeo.com]
https://github.com/dchow1992/houdini_markingmenu [github.com]

but be warned, still sort of in active development when I find the time and I haven't had a chance to build any sort of wiki yet. But it should work with any nodes or loaded shelf toolscripts
Edited by dchow1992 - Dec. 21, 2018 17:19:54
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Houdini Learning Materials » car exhaust pipe

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dchow1992
7 posts
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 May 18, 2015 21:32:45
hey beginner here,
Looking for ideas / approaches to tackling this sort of high velocity / dissipating volume effect.

https://www.youtube.com/watch?v=dyS31nlrXn4&t=47 [youtube.com]

so far I've tried several approaches including a simple smoke setup and a sop level effect with particles and metaballs that I converted into volumes.

Haven't really gotten close to the reference and am wondering if I am just approaching the effect incorrectly altogether.

I've used maya fluids a bunch and am not new to 3d just houdini if that knowledge helps at all.

Thanks for stopping by
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