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Technical Discussion » Frequent system crash while using Houdini
- petergodshall
- 9 posts
- Online
Glad you found some answers, it's so frustrating trying to troubleshoot something like this. I've been working crash free ever since I turned off core performance boost. Hope that fixes it for you as well. Good luck.
Technical Discussion » Frequent system crash while using Houdini
- petergodshall
- 9 posts
- Online
For anyone else that has the same problem, I can confirm that so far turning off core performance boost has solved the issue. It seems like that feature does not work with Houdini. Thanks a million DaJuice!
Technical Discussion » Frequent system crash while using Houdini
- petergodshall
- 9 posts
- Online
Thanks DaJuice, I'll give it a shot and update here with results for anyone else with the same issue.
I found This Thread [forums.odforce.net] on odforce discussing Core Preformance Boost, and amd/houdini compatibility.
I found This Thread [forums.odforce.net] on odforce discussing Core Preformance Boost, and amd/houdini compatibility.
Technical Discussion » Frequent system crash while using Houdini
- petergodshall
- 9 posts
- Online
Well that sounds promising. It is indeed a threadripper build.
Threadripper 2990wx, 3x RTX 2080ti, G.Skill Trident Z Royal 128 GB (8 x 16 GB) DDR4-3200, Corsair 1600 W PSU, Gigabyte X399 AORUS PRO ATX sTR4 MoBo
Do you know where I can find more info about the issue? Thanks so much for the help.
Threadripper 2990wx, 3x RTX 2080ti, G.Skill Trident Z Royal 128 GB (8 x 16 GB) DDR4-3200, Corsair 1600 W PSU, Gigabyte X399 AORUS PRO ATX sTR4 MoBo
Do you know where I can find more info about the issue? Thanks so much for the help.
Technical Discussion » Frequent system crash while using Houdini
- petergodshall
- 9 posts
- Online
I could use some help in finding the cause of a frequent system crash I'm having.
I recently built a new PC (my first build) and while using it for houdini the screens will suddenly go black, the fans go to full speed and the system will go completely unresponsive. Holding down the power button doesn't do anything; switching off the PSU is the only way to restart. This happens frequently when GPU rendering with redshift but also happens when doing something simple like scrubbing through the timeline.
The thing is, it's only ever happened with Houdini. I've been successfully using this PC without issue rendering thousands of 4k frames in C4D with redshift, compositing and exporting 8k raw footage from after effects, no problem at all. I even exported an entire scene from houdini to C4D as alembic and so far it's rendering and working without an issue.
I've tried uninstalling Houdini, I've tried running different versions of Houdini, doesn't make a difference, still have the crash.
I know it sounds like a hardware issue but no other software has the problem. Any idea what I'm missing? Is Houdini using resources in a vastly different way? Anyone else ever had a similar problem? Any help is appreciated. I just need to start narrowing down possible causes because right now there are way to many variables.
I recently built a new PC (my first build) and while using it for houdini the screens will suddenly go black, the fans go to full speed and the system will go completely unresponsive. Holding down the power button doesn't do anything; switching off the PSU is the only way to restart. This happens frequently when GPU rendering with redshift but also happens when doing something simple like scrubbing through the timeline.
The thing is, it's only ever happened with Houdini. I've been successfully using this PC without issue rendering thousands of 4k frames in C4D with redshift, compositing and exporting 8k raw footage from after effects, no problem at all. I even exported an entire scene from houdini to C4D as alembic and so far it's rendering and working without an issue.
I've tried uninstalling Houdini, I've tried running different versions of Houdini, doesn't make a difference, still have the crash.
I know it sounds like a hardware issue but no other software has the problem. Any idea what I'm missing? Is Houdini using resources in a vastly different way? Anyone else ever had a similar problem? Any help is appreciated. I just need to start narrowing down possible causes because right now there are way to many variables.
Technical Discussion » Generating velocity for motion blur
- petergodshall
- 9 posts
- Online
Technical Discussion » Generating velocity for motion blur
- petergodshall
- 9 posts
- Online
Hey all, I was following Rohan Dalvi's fantastic tutorial on point transformations [vimeo.com] but can't seem to get any motion blur on the particles when rendering in Octane, not sure if it works in Mantra or not.
The general idea is to use an attribute vop to move points from one shape to another. Anyone know how I generate the appropriate velocity to get motion blur to work in Octane?
Thanks,
Peter
The general idea is to use an attribute vop to move points from one shape to another. Anyone know how I generate the appropriate velocity to get motion blur to work in Octane?
Thanks,
Peter
Technical Discussion » Particle fluid emitter control
- petergodshall
- 9 posts
- Online
Thanks Enivob, I tried both suggestions however that seems to only change trajectory and not affect particle separation. So far the best I've come up with is to use a attribute randomize node to randomize the particle velocities. That does a pretty good job of separating the particles. Thanks again for the help.
Peter
Peter
Technical Discussion » Particle fluid emitter control
- petergodshall
- 9 posts
- Online
Hey all, I'm trying to create a water stream, similar to a water fountain, using the “emit particle fluid” shelf tool. I got it working to the extent that I can add velocity to the “create surface volume” node to control the direction but beyond that I've been unable to figure out how to control and modify the flow of water. Specifically, I'd like to have the particles separate over time to look like the attached reference photo. So far my water stream is a perfectly even “laminar” type of water flow.
I'm brand new to houdini so I don't even know where to start looking. Any help would be greatly appreciated.
Thanks for your time,
Peter
I'm brand new to houdini so I don't even know where to start looking. Any help would be greatly appreciated.
Thanks for your time,
Peter
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