Found 46 posts.
Search results Show results as topic list.
Houdini Indie and Apprentice » Points Inside Volume
- Gerlandox
- 46 posts
- Offline
Hey guys I suppose the subject says it all. I want to select points with a volume say a grids point with a sphere.
Houdini Lounge » Cook off?
- Gerlandox
- 46 posts
- Offline
Well this wasnt hard to find was it, iv already checked this out thats why I got interested about the contest. I was searching more detailed info. But thank you anyways.
Houdini Lounge » Cook off?
- Gerlandox
- 46 posts
- Offline
Hey guys I got curious about the cook off contest and yet it seams I cant find in depth info about it. Can anybody tell me how often this event gets organized or when the next contest takes place, some dates, some link maybe.
Cheers
G.
Cheers
G.
Houdini Indie and Apprentice » Normals Follow Path?
- Gerlandox
- 46 posts
- Offline
phrenzy84
A quick trick is branch the curve into a sort SOP and shift the points by one.
Then wire the first curve into a Point SOP and the shifted curve into the second input. In the normals tab/section $TX2 - $TX and the same for $TZ2 - $TZ.
Sorry man I saw your post to late, Yes I solved it also that way. But The polyframe does the job. check out Dennis example.
Houdini Indie and Apprentice » Normals Follow Path?
- Gerlandox
- 46 posts
- Offline
Yep your right Dennis I also encountered the problem of the first and last points. Thought I solved it again in another way but I agree with you polyframe is maybe the easiest way.
Danke fuer das Beispiel. Lieben gruss fuer Deutschland von ein ehemaligen Student.
Thx for the tips all of you guys.
G.
Danke fuer das Beispiel. Lieben gruss fuer Deutschland von ein ehemaligen Student.
Thx for the tips all of you guys.
G.
Houdini Indie and Apprentice » Normals Follow Path?
- Gerlandox
- 46 posts
- Offline
Now who will tell me how can I break this in single objects so i can use it for simulation.
Im having Problems with the basic instance method, the RBD Point Object isnt responding as it should.
Any suggestions?
Thanks
G.
Im having Problems with the basic instance method, the RBD Point Object isnt responding as it should.
Any suggestions?
Thanks
G.
Houdini Indie and Apprentice » Normals Follow Path?
- Gerlandox
- 46 posts
- Offline
Thank you guys for the replies, Yep eetu the polyframe SOP shoud have done also the job. But I came out with smth different . Point SOP/Add Normals/$TX-$TX2 (same Y,Z )this orients points normal along the path.
Houdini Indie and Apprentice » Normals Follow Path?
- Gerlandox
- 46 posts
- Offline
Houdini Indie and Apprentice » Render Error
- Gerlandox
- 46 posts
- Offline
Houdini Indie and Apprentice » Normals Follow Path?
- Gerlandox
- 46 posts
- Offline
Houdini Indie and Apprentice » Normals Follow Path?
- Gerlandox
- 46 posts
- Offline
Hey there guys how are you doing?
Heres a quick question for you, How can I align normals to the paths flow, iv already added the normals to this polygon path, they keep on pointing up. Is there any way or expression to do this. Sorry my ignorance im just getting acquainted with Houdini.
CheereYo
THx
G.
Heres a quick question for you, How can I align normals to the paths flow, iv already added the normals to this polygon path, they keep on pointing up. Is there any way or expression to do this. Sorry my ignorance im just getting acquainted with Houdini.
CheereYo
THx
G.
Work in Progress » Cartoon Character modeled in Houdini
- Gerlandox
- 46 posts
- Offline
houdini as a modeling tool? *Hat off.* It got good polygonal modeling tools but still Its to much of a pain in comparision with other packages. Dont get me wrong houdini is one of a kind but modeling is not its field.
Technical Discussion » Green Render Screen
- Gerlandox
- 46 posts
- Offline
To be honest I still dont know, after a few installations and uninstalls , it started rendering all of a sudden. I tried different builds! Maybe some incompatibilities, but i cant tell for sure since thats not my field.
G.
G.
Technical Discussion » Green Render Screen
- Gerlandox
- 46 posts
- Offline
So ok next time ill strip the scene down to the basics, though this seamed basic to me.
Anyways thx for the diplomatic answer! I managed to get it working.
Anyways thx for the diplomatic answer! I managed to get it working.
Houdini Indie and Apprentice » Change and reset pivot pointposs
- Gerlandox
- 46 posts
- Offline
Heres some boring question from a H newbie
How can i change and reset the pivot to 0 in obj level?
How can i change and reset the pivot to 0 in obj level?
Technical Discussion » Green Render Screen
- Gerlandox
- 46 posts
- Offline
Oki Doki colleagues
Its not that it happens with this scene only it happens with every scene. Thats why i doubt the hardware.
But ill post a copy of the scene.
Its a simple primitive rocket, like the one on Houdini 10 splash I wanted to add some textures, than I found out I cant render it.
I hope the frame and hip file can help.
Thx guys I appreciate it!
Its not that it happens with this scene only it happens with every scene. Thats why i doubt the hardware.
But ill post a copy of the scene.
Its a simple primitive rocket, like the one on Houdini 10 splash I wanted to add some textures, than I found out I cant render it.
I hope the frame and hip file can help.
Thx guys I appreciate it!
Work in Progress » Fireplace
- Gerlandox
- 46 posts
- Offline
Definitely!
Im so considering to make smth like this myself, an in door fireplace maybe. Its a nice walk-through-features for Houdini newbies. thx man
Cheers
G
Im so considering to make smth like this myself, an in door fireplace maybe. Its a nice walk-through-features for Houdini newbies. thx man
Cheers
G
Work in Progress » Maya as Houdini modeling tool :)
- Gerlandox
- 46 posts
- Offline
Work in Progress » WIP: Ocean an ship (splash, &intersection, spray..)
- Gerlandox
- 46 posts
- Offline
Very nice sea But I would suggest some bigger waves, it adds in drama and i guess bigger waves would also help with the motion of the ship because it seams “almost” not affected from the waves.
Is the ship also modeled in houdini or some other package?
Keep it up
Cheers
Is the ship also modeled in houdini or some other package?
Keep it up
Cheers
Work in Progress » ocean tool
- Gerlandox
- 46 posts
- Offline
-
- Quick Links