Day 16 Ocean Spectrum
Moon and star textures - NASA
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Mardini 2024 » Day 16 | VFX | Ocean Spectrum | Image
- Rob Chapman
- 51 posts
- Online
Mardini 2024 » Day 15 | VFX | Pyro Burst Source | Image
- Rob Chapman
- 51 posts
- Online
Mardini 2024 » Day 14 | VFX | Cloud Shape Generator | Image
- Rob Chapman
- 51 posts
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Day 14 cloud Generator node
late as well! got busy, entering every day so heres where I got to with this... onto the next!
late as well! got busy, entering every day so heres where I got to with this... onto the next!
Mardini 2024 » Day 13 | VFX | RBD Material Fracture | Image
- Rob Chapman
- 51 posts
- Online
Mardini 2024 » Day 12 | VFX | Vellum Configure Grains | Animation
- Rob Chapman
- 51 posts
- Online
Mardini 2024 » Day 11 | VFX | Vellum Brush | Image
- Rob Chapman
- 51 posts
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Mardini 2024 » Day 10 | Lookdev | Karma Physical Sky | Image
- Rob Chapman
- 51 posts
- Online
Mardini 2024 » Day 9 | Lookdev | Background Plate | Animation
- Rob Chapman
- 51 posts
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Day 9 Background Plate node
BG plate from https://www.actionvfx.com/practice-footage [www.actionvfx.com]
Mocap guy and animation from https://www.mixamo.com/#/ [www.mixamo.com]
Camera tracked in Nuke
BG plate from https://www.actionvfx.com/practice-footage [www.actionvfx.com]
Mocap guy and animation from https://www.mixamo.com/#/ [www.mixamo.com]
Camera tracked in Nuke
Mardini 2024 » Day 8 | Lookdev | Karma Fog Box | Image
- Rob Chapman
- 51 posts
- Online
Mardini 2024 » Day 7 | Lookdev | Karma Material Builder | Image
- Rob Chapman
- 51 posts
- Online
Day 7 Karma Material Builder
head model https://www.3dscanstore.com/blog/Free-3D-Head-Model [www.3dscanstore.com]
head model https://www.3dscanstore.com/blog/Free-3D-Head-Model [www.3dscanstore.com]
Mardini 2024 » Day 6 | Lookdev | Material Linker | Animation
- Rob Chapman
- 51 posts
- Online
Day 6 Mardini Layout material linker node
Using Greyscale Gorilla Assets
Using Greyscale Gorilla Assets
Edited by Rob Chapman - March 6, 2024 20:22:37
Mardini 2024 » Day 5 | Lookdev | Light Mixer | Image
- Rob Chapman
- 51 posts
- Online
Mardini 2024 » Day 4 | Lookdev | Layout | Image
- Rob Chapman
- 51 posts
- Online
Mardini 2024 » Day 3 | Geometry | Scatter & Align | Image
- Rob Chapman
- 51 posts
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Mardini 2024 » Day 2 | Geometry | Topobuild | Animation
- Rob Chapman
- 51 posts
- Online
Day 02 Mardini Topobuild Node
reality Capture Photogrammetry > Sketchfab > to houdini > TopoBuild > put some spring flowers in it > Karma GPU Render
reality Capture Photogrammetry > Sketchfab > to houdini > TopoBuild > put some spring flowers in it > Karma GPU Render
Mardini 2024 » Day 1 | Geometry | Spiral | Animation
- Rob Chapman
- 51 posts
- Online
Mardini 2024 Day 1 Spiral Node
Spiral spring vellum petals, from a spiral and moved with a custom VOP spiral force, rendered in Karma CPU
Spiral spring vellum petals, from a spiral and moved with a custom VOP spiral force, rendered in Karma CPU
H20 Tech Art Challenge » WIP | Vision ML tools [Utility]
- Rob Chapman
- 51 posts
- Online
Hey Fabricio , yes, If I set the video settings on the capture on the BRIO down to 120P 30fps (640 x 480) and it still crashes. BUT if I set the video size in you VML window settings to 0.5 or 0.25 (320x240) or (160 x 120) it does not crash! live video is working at this size with Face tracking enabled. whilst I do get video working and even when my face goes out of camera it freezes the video but bring my face back in the video restarts fine BUT im not getting any tracking data or face lines overlay like it does with body and hands.. so indeed the smaller size is helping it not crash , but maybe my face (and beard) is too tricky for it to computer perhaps. IU'll try the missus, she doesnt have a beard
UPDATE didnt work with my better halfs face either... BUT I looked at your setup video and it wasnt overlayed on your VML streamer window either! so I did the mocap stream > mediapipe face decoder node setup in houdini and et Voila! works beautifully! with live video. this was 160 x 120 really good and fast update and not too taxing on my RTX 4070 GPU either - just tried 0.5 (320 x 240) refresh is not as quick as 0.25 but its still quick and not too taxing and also works! nice One Fabricio!
UPDATE didnt work with my better halfs face either... BUT I looked at your setup video and it wasnt overlayed on your VML streamer window either! so I did the mocap stream > mediapipe face decoder node setup in houdini and et Voila! works beautifully! with live video. this was 160 x 120 really good and fast update and not too taxing on my RTX 4070 GPU either - just tried 0.5 (320 x 240) refresh is not as quick as 0.25 but its still quick and not too taxing and also works! nice One Fabricio!
Edited by Rob Chapman - Jan. 21, 2024 09:38:44
H20 Tech Art Challenge » WIP | Vision ML tools [Utility]
- Rob Chapman
- 51 posts
- Online
Hey! new version tested on windows. Body tracker now works!
I was setting / testing it originally on the one single stream, first load no other streams, on the previous version and I was getting a wierd signal like what Oliver had, but now it works! it takes longer for default first instance video to kick in now, maybe over 10 seconds once Ive selected the web cam, previously it used to be instant. not a problem though actually as setting to 'Direct Show' before selecting the webcam it appears instantly as before.
video window is bigger now though which is good.!
Also I forgot to mention previously that adding the face tracker (again no other streams and first time per instance) previously just closed down the VML Streamer, and it still does the same thing with this version. I see on your demo you used a video file rather than the web cam maybe I should record a video and test as before when I selected video file it crashed also. - aaand just tried on this version. I record a video with my web cam, (MP4) select it with the file browser in the VML streamer then it just closes down the streamer
I was setting / testing it originally on the one single stream, first load no other streams, on the previous version and I was getting a wierd signal like what Oliver had, but now it works! it takes longer for default first instance video to kick in now, maybe over 10 seconds once Ive selected the web cam, previously it used to be instant. not a problem though actually as setting to 'Direct Show' before selecting the webcam it appears instantly as before.
video window is bigger now though which is good.!
Also I forgot to mention previously that adding the face tracker (again no other streams and first time per instance) previously just closed down the VML Streamer, and it still does the same thing with this version. I see on your demo you used a video file rather than the web cam maybe I should record a video and test as before when I selected video file it crashed also. - aaand just tried on this version. I record a video with my web cam, (MP4) select it with the file browser in the VML streamer then it just closes down the streamer
Edited by Rob Chapman - Jan. 19, 2024 10:02:39
H20 Tech Art Challenge » WIP | Vision ML tools [Utility]
- Rob Chapman
- 51 posts
- Online
oh I forgot to post! I got mine working with the hands but not the body! thank you Fabricio
web cam is logitech BRIO
web cam is logitech BRIO
Edited by Rob Chapman - Jan. 18, 2024 12:40:31
Technical Discussion » Storm rendering
- Rob Chapman
- 51 posts
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