How to Render Smoke And Fire

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Hi……..

I tested the Houdini 9 Fluid and smoke Solver and it looks awesome.
But I couldn't figure out how to render the stuff like smoke and fire. When I create the fire or smoke from the shelf, it creates fire and smoke shader inside shops. But those default shaders don't have enough control. I added a spotlight and enabled the raytrace shadows.
But it doesn't look like a smoke. I couldn't find any tutorials. When they are coming ???
Can anyone provide example file for this.

Waiting for ur response.
iamjaideep80 (Jaideep Khadilkar)
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Check out this thread:

http://forums.odforce.net/index.php?showtopic=6027 [forums.odforce.net]

There are some hip files with realistic flames. You can probably check out how they were rendered in the file.
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did you render out the geo sequence prior to rendering, You also might want to use Deep shadows with smoke
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