Animated Textures and Copy-Stamp
4541 3 1- aswaab
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How would I go about using animated textures with copy-stamp? Basically, I am copying some grids onto some particles. I have an animated texture I want to use on the grids - but by default, all the grids get the texture at the same time, rather than either getting it at the particle birth point and staying on that frame, or getting it at particle birth point and continuing the texture animation with a new offset from that starting point.
- aswaab
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- 214 posts
- Joined: Oct. 2008
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- circusmonkey
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- aswaab
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- 214 posts
- Joined: Oct. 2008
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