Hi.
I have a particle sim and I want to assign various words to each of the points in the particles. I have one word instanced and it works, but how do I feed it a number of words (font nodes) and for it to randomly pick from ?
Thanks
Eugene
Multiple Geometry Instances
4399 8 0- EugeneRockstar
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There are a couple of ways
1) Using geometry shaders
- Create a “Mantra: Delayed Load” shader (SHOPs)
- Use a material SOP to apply that material to the points (not primitives which is default)
- Use the material overrides to change the file
2) Use the “instance” attribute on points
See the “Particle” tab of the point SOP
See attached.
1) Using geometry shaders
- Create a “Mantra: Delayed Load” shader (SHOPs)
- Use a material SOP to apply that material to the points (not primitives which is default)
- Use the material overrides to change the file
2) Use the “instance” attribute on points
See the “Particle” tab of the point SOP
See attached.
- EugeneRockstar
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- EugeneRockstar
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- stevenong
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- EugeneRockstar
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