DOPs simulation control.

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Hello

I have a fractured object with Piece0 to Piece19, now when I simulate this all 20 pieces ofcourse starts falling at the same time.

I would like to set it up so that I can control when the diffrent pieces starts beeing simulated.

I was thinking of making a group in SOPs with bounding geometry, and sending it over to DOPs and let my gravity only affect those in that group, but my group doesnt make it over to DOPs as I was hoping.

Any suggestions ?

/M
/M

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Hi,

I believe this odforce thread [forums.odforce.net] should help.

Cheers!
steven
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Thanks, exactly what I was looking for ! and I see you've answerd this question a couple of times before

/M
/M

Personal Houdini test videos, http://vimeo.com/magnusl3d/ [vimeo.com]
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