How to blend two ramps

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Hi Evbody,

I have no idea how to approach the following issue, maybe I could get some advice:

I have two “simple ramp” shaders, both with slightly different base colors. The are assigned to different groups on a single mesh, and I need to add a smooth transition/blend between the two.

Thanks in advance for all suggestions.

Cheers,
Greg
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Maybe you could set the colors as point colors on the mesh, and then use that in the shader?

eetu.
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Thanks eetu,

I'll try it tomorrow.

Greg
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