Im testing Houdini's fur tools against Maya and our inhouse stuff.
So far its been fun however I am having some problems with combing symmetry.
It doesn't seem to reflect properly. How does the reflection work? Is there a relationship to the uv's?
ps. What is the “rotational” option do?
Houdini 10.0.249.3
openSUSE 11.1
[Solved]Fur Comb Symmetry?
5292 9 1- Wren
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More specifically If I comb in the z direction it works on both sides… however if I comb in the x direction the fur combs almost like its trying to go the same way in world space instead of going opposite on the other side.
A bug in the Comb SOP was responsible for this behaviour. It was fixed in Houdini 10.0.463.
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