Is there any way to solve next problem:
When I compile a shader from command line, parameters of the OGL block are not always created automatically.
I think that is somehow connected with parameter's names. For example, if my shader contain “roughness”, then “OGL roughness” will be created and connected automatically. If so, where can I look for a complete list of related parameters for OGL block?
OGL parameter's names
1923 2 1- archie
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- mark
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archie
Is there any way to solve next problem:
When I compile a shader from command line, parameters of the OGL block are not always created automatically.
I think that is somehow connected with parameter's names. For example, if my shader contain “roughness”, then “OGL roughness” will be created and connected automatically. If so, where can I look for a complete list of related parameters for OGL block?
You can see the list in $HH/scripts/shop/shop_oglsurface.py
You can also replace that file by copying a version of it to earlier in your Houdini path if you choose.
- archie
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