Render Passes

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Hi Everybody,

I have got a little workflow question

I wonder how to render separate buffers of an image, for example a diffuse pass, a specular pass, a reflection pass, etc .. and them composite them with COPS, can I do that with Deep Rasters ?


thanks in advance
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check out this video tutorial:
http://visualparadigms.com/houdini/tutorials.php?type=video [visualparadigms.com]

should give you a good idea of how to start
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
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cool

thanks for the link !
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The link doesn't work. :?:
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Was working a few hours ago. Try again later.
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