Preview shader on geometry in the viewer H11 vs 10

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Hi everyone,
In H10 you could easily preview shader on geometry without rendering. Now, I can't find a way do do that on H11 unless I go to render window. Is it supposed be some kind of node for that or settings?
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What feature exactly in 10 are you referring to?

Cheers,

J.C.
John Coldrick
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When you drag a material like ‘checkerboard’ from Material Palette onto geometry you are supposed to see that material on the geometry in the 3d viewer. Am I right?
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It's about viewing shaded materials on an object in the 3d viewer without rendering.
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I just dragged a checkerboard shader onto an object and after adding UVs the pattern shows up.

Be sure you're using a recent build, lot's of little niggly things are being fixed since release. I'm running 11.0.471.

Cheers,

J.C.
John Coldrick
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Thanks a lot,
You are right. I forgot about UV nodes.
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