Volume as source?

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Hi Guys,


I feel like I have done this a million times, but just can never remember the setup.

I want to use an animated volume as my source object for a smoke sim, and can't remember the best way to bring it in.

Here's my setup so far… Any tips on what is missing?!


thanks!
-j

Attachments:
volumeSourceTest_000_000_default.hip (356.7 KB)

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maybe I don't get what You want but what about the shelf tool emit from volume. it adds a “sourceApplyDop” set to volume sample as mode and just sources the smoke from Your volume

Martin
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Hey Jacob,

Here is one potential solution.

Attachments:
volumesourcetest_000_000_default_884_updated.hip (699.7 KB)

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Awesome, thanks, Spencer.

That sourceApply DOP is pretty sweet too!


cheers,
-j
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