I was wondering if someone could help me out with compiling a .vfl file. I've read through some posts and checked things out on odforce regarding vcc and compiling. I made an otl out of the .vfl using vcc -l and I can bring this into the shop level, but I can't go into it and play around with the vops.
I read on odforce wiki that I can compile it in a way that I can dive into the vops level, but I'm not sure what compiler flag i need to set, maybe -m? and also what this file should be and how to bring it into houdini.