Compiling .vfl file

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hi there again,

I was wondering if someone could help me out with compiling a .vfl file. I've read through some posts and checked things out on odforce regarding vcc and compiling. I made an otl out of the .vfl using vcc -l and I can bring this into the shop level, but I can't go into it and play around with the vops.

I read on odforce wiki that I can compile it in a way that I can dive into the vops level, but I'm not sure what compiler flag i need to set, maybe -m? and also what this file should be and how to bring it into houdini.

thanks
z
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If you start out with a plain .vfl file, then there's no way to automatically convert it to VOPs.
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ah, i see, thanks for the info edward. what format should it be exported in so that I can import into VOPs?

thanks
z

edward
If you start out with a plain .vfl file, then there's no way to automatically convert it to VOPs.
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