collide fire with static object

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Hi! Right now I'm doing a test on how to collide fire (using pyrofx) with a Geometry, in my case I'm importing an .obj file; then, I'm creating a Static Object from that, after that I'm lost…. hahaha

Could anybody tell me how should I do this?
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There is a comprehensive tutorial by Peter Quint for exactly this.. the “old” way of doing it via DOPs as well as the new Houdini12-Pyro2-way:

https://vimeo.com/38289509 [vimeo.com]
Martin Winkler
money man at Alarmstart Germany
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Oh thanks!! I'll watch it right now
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