Did this question ever pop in your head?
This had bothered me for awhile. When lights are set to physically correct, their intensities need to be high (like 1000^ or even more if the light is faraway from the scene) in order to see any light in the scene. Do artist increase the intensity as high as possible until they get the desired look or are there rules to follow?
Other packages will also have multipliers, does different package generally calculate lights the same way?
It will be awesome if someone can share related resources!
eitht.
Physically Correct Lights (Intensity)
3220 2 2- eitht
- Member
- 257 posts
- Joined: Nov. 2010
- Offline
- circusmonkey
- Member
- 2624 posts
- Joined: Aug. 2006
- Offline
Lights in the real world are measured in kelvin temperatures check out this site http://planetpixelemporium.com/tutorialpages/light.html [planetpixelemporium.com] .
rob
rob
Gone fishing
- JordanWalsh
- Member
- 142 posts
- Joined: Feb. 2012
- Offline
-
- Quick Links