All objects in scene that have animation are exported normal with keys that are not plotted, except bones, why ?
Can I change that (to have normal, bezier or … , key interpolation) ?
I do not need plotted animation curve, key every frame.
I am in the c++ and Py if it is needed.
Currently I am programming in objective-c and c++ using fbx SDK to export from fbx to my extension for game.
can someone help me

thanks