When undersampled, polysoup has moire pattern

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No matter what the polysoup is used for, when undersampled, it has a moire pattern instead of a noise pattern like it should have! This is annoying because normally I can get away with undersampling things and hide it in film noise, but now I can't! :x
Edited by - March 17, 2013 02:57:27

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polygons2.png (429.0 KB)

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Whoops. Flip that image labeling it's 3 AM and I'm TIRED!

Edit: Oh wait, I can fix it! Done!
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What did you do?
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It turns out that each diced polygon of the polysoup was getting exactly the same values applied to it for the noise, hence the grid-like look, instead of computing new noise values for each polygon. It should be fixed in tomorrow's build.
Writing code for fun and profit since... 2005? Wow, I'm getting old.
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