disconnect primitives polys ?
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Pasto
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Jan. 8, 2014 11:20 a.m.
Hello, I am quite new to Houdini and I was wondering if there is a node that disconnects the polygons of let's say a box ? I can't find this kind of things by searching the forum. (sorry if it is obvious) Many thanx.
tamte
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Jan. 8, 2014 11:52 a.m.
to separate all primitives you can use Facet SOP -> Unique Points or Fuse SOP -> Unique to disconnect them by angle Facet SOP -> Cusp Polygons to disconnect individual polygons Edge Cusp SOP and specify polygon or edge selection to separate
Tomas Slancik FX Supervisor Method Studios, NY
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Jan. 8, 2014 12:04 p.m.
Thanx a lot Tamte.