Hello, My question is:
What is the difference between POP and POP-Old?
Shall I learn the new POP or just use POP-old?
I'm confused these two.
Thank you.
Tony
What is the difference between POP and POP-Old
3605 3 2- sisqosnew
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- Fest
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- Sadjad Rabiee
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Old-POP use it's own network and nodes like FORCE , COLLISION and etc
for example if you use RBD dynamic with a gravity force in the AutoDopNetwork , your Old-Particles doesn't use this gravity force or they can't collide with your dynamic objects ,you should use Force POP and Collision POP in the Old-POP Network.
Old-Pop use another engine for simulating particles , But new Pop use same Dynamic engine for simulating particles exactly like PyroFX , RBD , Flip Fluid and …
So you have relationship between all of the Dynamic stuff like RBD with particles very easily !
Also the new particles are really faster than Old one !
But I think in some of the case , working with Old-POP is easier than New POP like working with local variables .
So you should see your project and choose one of them according to your needs ! :wink:
for example if you use RBD dynamic with a gravity force in the AutoDopNetwork , your Old-Particles doesn't use this gravity force or they can't collide with your dynamic objects ,you should use Force POP and Collision POP in the Old-POP Network.
Old-Pop use another engine for simulating particles , But new Pop use same Dynamic engine for simulating particles exactly like PyroFX , RBD , Flip Fluid and …
So you have relationship between all of the Dynamic stuff like RBD with particles very easily !
Also the new particles are really faster than Old one !
But I think in some of the case , working with Old-POP is easier than New POP like working with local variables .
So you should see your project and choose one of them according to your needs ! :wink:
- chevita
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