No HW antialiasing and crashes after OSX 10.9.3 update?

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Hi,

I've notice my viewport antialiasing was gone and went to the settings and I cannot slide the ‘Antialias Samples’ anymore. Could this be a consequence of the OSX 10.9.3 update? Worked fine previously on my iMac with ATI Radeon HD 5750 1024 MB graphics.

At the same time I've been experiencing a lot of crashes. Simple reproduction:

1. Empty scene
2. Add a sphere
3. go to render view and render
4. press M for the magnifier
5. crash

Thanks,

Andy

crash dump:

Crash report from andy; Houdini FX Version 13.0.401
2 libHoudiniUI.dylib 0x000000010f2e9d94 AP_Interface::coreDumpChaser(UTsignalHandlerArg) + 644
3 libHoudiniUI.dylib 0x000000010f2ec8ce AP_Interface::si_CrashHandler::chaser(UTsignalHandlerArg) + 46
4 libHoudiniUT.dylib 0x000000011277d095 signalCallback(UTsignalHandlerArg) + 677
5 libHoudiniUT.dylib 0x000000011297f038 UT_Signal::processSignal(int, __siginfo*, void*) + 168
6 libsystem_platform.dylib 0x00007fff8b9d65aa _sigtramp + 26
7 ??? 0x0000000000000000 0x0 + 0
8 libGLImage.dylib 0x00007fff9033405c glgProcessColor + 20460
9 libGLImage.dylib 0x00007fff90307d73 __glgProcessPixelsWithProcessor_block_invoke + 107
10 libdispatch.dylib 0x00007fff91f108d9 _dispatch_client_callout2 + 8
11 libdispatch.dylib 0x00007fff91f10cb7 _dispatch_apply_serial + 42
12 libdispatch.dylib 0x00007fff91f0928d _dispatch_client_callout + 8
13 libdispatch.dylib 0x00007fff91f103b0 _dispatch_sync_f_invoke + 39
14 libdispatch.dylib 0x00007fff91f1060b dispatch_apply_f + 267
15 libGLImage.dylib 0x00007fff90307ba7 glgProcessPixelsWithProcessor + 5313
16 AMDRadeonX3000GLDriver 0x00001234801e6022 gldPresentFramebufferData + 137712
17 AMDRadeonX3000GLDriver 0x000012348021a854 gldBlitFramebufferData + 122776
18 GLEngine 0x00007fff90a52a3a gleDrawPixelsFast + 12281
19 GLEngine 0x00007fff90a4f9e4 glDrawPixels_Exec + 456
20 libHoudiniUI.dylib 0x000000010f3787f6 RE_OGLRenderLegacy::displayClippedRaster(unsigned char const*, int, int, int, int, unsigned int, unsigned int, float, float) + 774
21 libHoudiniUI.dylib 0x000000010f37b0b2 RE_OGLRenderLegacy::displayRaster(float, float, PXL_Raster const*, RE_RasterOpts const*) + 10098
22 libHoudiniAPPS1.dylib 0x000000010f23f138 imgui_DetailLook::render(RE_Render*, int, int, int, int, void*) + 680
23 libHoudiniUI.dylib 0x000000010f4d5ba1 UI_Feel::doRender(RE_Render*, int, int) + 161
24 libHoudiniUI.dylib 0x000000010f4d2957 UI_Feel::renderMe(RE_Render*, int, int) + 1367
25 libHoudiniUI.dylib 0x000000010f4d5d52 UI_Feel::doRenderKids(RE_Render*, int, int) + 130
26 libHoudiniUI.dylib 0x000000010f4d5bb9 UI_Feel::doRender(RE_Render*, int, int) + 185
27 libHoudiniUI.dylib 0x000000010f4d2957 UI_Feel::renderMe(RE_Render*, int, int) + 1367
28 libHoudiniUI.dylib 0x000000010f4d5d52 UI_Feel::doRenderKids(RE_Render*, int, int) + 130
29 libHoudiniUI.dylib 0x000000010f4d5bb9 UI_Feel::doRender(RE_Render*, int, int) + 185
30 libHoudiniUI.dylib 0x000000010f596383 UI_Window::doRender(RE_Render*, int, int) + 243
31 libHoudiniUI.dylib 0x000000010f30445f OSX_Window::doRender(RE_Render*, int, int) + 63
32 libHoudiniUI.dylib 0x000000010f4d2957 UI_Feel::renderMe(RE_Render*, int, int) + 1367
33 libHoudiniUI.dylib 0x000000010f595db6 UI_Window::doRedraw() + 566
34 libHoudiniUI.dylib 0x000000010f53c1e4 UI_Queue::doWindowRedraws() + 628
35 libHoudiniUI.dylib 0x000000010f53bb55 UI_Queue::drain() + 197
36 libHoudiniUI.dylib 0x000000010f53b413 UI_Queue::drainEvents(bool, bool) + 131
37 libHoudiniUI.dylib 0x000000010f2fa0af - + 159
38 libHoudiniUI.dylib 0x000000010f2fa1fd - + 77
39 Foundation 0x00007fff8b2f20f4 __NSFireTimer + 96
40 CoreFoundation 0x00007fff8ff0d494 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
41 CoreFoundation 0x00007fff8ff0cfcf __CFRunLoopDoTimer + 1151
42 CoreFoundation 0x00007fff8ff7e5aa __CFRunLoopDoTimers + 298
43 CoreFoundation 0x00007fff8fec8755 __CFRunLoopRun + 1525
44 CoreFoundation 0x00007fff8fec7f25 CFRunLoopRunSpecific + 309
45 HIToolbox 0x00007fff9362fa0d RunCurrentEventLoopInMode + 226
46 HIToolbox 0x00007fff9362f7b7 ReceiveNextEventCommon + 479
47 HIToolbox 0x00007fff9362f5bc _BlockUntilNextEventMatchingListInModeWithFilter + 65
48 AppKit 0x00007fff874b226e _DPSNextEvent + 1434
49 AppKit 0x00007fff874b18bb - + 122
50 libHoudiniUI.dylib 0x000000010f2fa36b - + 267
51 Foundation 0x00007fff8b2f1cb7 __NSFireDelayedPerform + 333
52 CoreFoundation 0x00007fff8ff0d494 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
53 CoreFoundation 0x00007fff8ff0cfcf __CFRunLoopDoTimer + 1151
54 CoreFoundation 0x00007fff8ff7e5aa __CFRunLoopDoTimers + 298
55 CoreFoundation 0x00007fff8fec8755 __CFRunLoopRun + 1525
56 CoreFoundation 0x00007fff8fec7f25 CFRunLoopRunSpecific + 309
57 HIToolbox 0x00007fff9362fa0d RunCurrentEventLoopInMode + 226
58 HIToolbox 0x00007fff9362f685 ReceiveNextEventCommon + 173
59 HIToolbox 0x00007fff9362f5bc _BlockUntilNextEventMatchingListInModeWithFilter + 65
60 AppKit 0x00007fff874b226e _DPSNextEvent + 1434
61 AppKit 0x00007fff874b18bb - + 122
62 AppKit 0x00007fff874a59bc - + 553
63 AppKit 0x00007fff874907a3 NSApplicationMain + 940
64 libHoudiniUI.dylib 0x000000010f300467 OSXeventLoop() + 119
65 libHoudiniUI.dylib 0x000000010f2edb23 main + 3363
66 houdinifx 0x000000010a29efe4 start + 52
67 ??? 0x0000000000000001 0x0 + 1
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The anti-aliasing on OsX is done through the ‘Smooth Lines’ checkbox under the Antialias Samples slider. You can MMB on the slider but it is the same as using the checkbox. The OsX update didn't change this.

It's worth reporting the crash via the Support menu above. Thanks!
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Thanks Marty,

now that you've mentioned it, I'm not 100% sure anymore this slider ever worked on OSX. As I'm switching daily between OSX and W7 I might have gotten this mixed up.

Thanks for the clarification. And I'll bug report the crash using support.

However H13 seems far more crash prone after 10.9.3 anybody else or just me?

Cheers

Andy
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Bug submitted.

Which leads me to the question: Do I get a ticket number and access for feedback or discussion?

Andy
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You can access your open bugs and RFEs right from where you submitted the bug, after you logged into the Houdini Online Services, under “View Bugs”.

If you submitted via e-mail, it will be manually processed by your support gal and you will hear from her shortly.
Martin Winkler
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Andy58
T
However H13 seems far more crash prone after 10.9.3 anybody else or just me?

It's about the same It's always worth remembering that that graphics card isn't currently in the supported graphics card requirements. It might be fully supported in the next Houdini though:

http://www.sidefx.com/index.php?option=com_content&task=view&id=2680&Itemid=390 [sidefx.com]
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