Hi all, I've got a quite simple RBD simulation with a bunch of spheres falling down. What I'm trying to do is have those spheres randomly duplicate at some point in the simulation and I'm really quite stuck
So far I'm stuck on randomly duplicating the spheres, let alone the geometry side of things. I'm trying to set up an expression to assist with this, but nothing seems to be working. As a side note, why the heck can't I see the results of expressions if the output is a string? It makes debugging really difficult.
I tried something earlier today and sort of got what I was after…but I've tried to duplicate it in a simpler scene and it just wont happen. This is becoming really frustrating. I've attached my scene and hopefully the notes will explain things.
oh my god,i spent two days trying to get this effect,didnt think of a solution as elegant as yours… if you are ever in kenya,i will buy a beer…and a pet lion