i have a character that i animated in houdini, but when i export the FBX to unity doesnt read the animation, i try with simple box moving to a side, a tube deform by bones and in unity recognize that there is animation but nothing moves.
i did open the exported fbx back to houdini and contains the geometry and a chop. might be that houdini doesnt export FBX like the rest of the 3d packages?
Hi, what he means is that if you want to export FBX, you need to have a commercial version. Apprentice version can only import them, even if you use Houdinifx