It would be prefferable to have something like Temporary Visibility Flag in operator properties which works just like Visibility Flag, but it is
unique for the pane, thus when rendering only Visibility Flag should influence on visibility, and when modeling and viewing a scene in viewport the determining is determining Temporary Visibility Flag. Temporary Visibility Flag is established in the same way and corresponding to Visibility Flag by default, but the user at any moment could establish Temporary Visibility Flag of any operator. Thus, that would be possible to paint attribute tension in one pane, and to see its influence on a placement of a structure on models in the other one. Or i to see low poly geometry in a viewport, and in the other one the subdivided could be viewed.
So, the main target is - to have an opportunity to see the same conditions of one subnet separately in different panes.
RFE: Temporary Visibility Flag
4705 5 2- hoknamahn
- Member
- 398 posts
- Joined: July 2005
- Offline
- Simon
- Member
- 2199 posts
- Joined: July 2005
- Online
- hoknamahn
- Member
- 398 posts
- Joined: July 2005
- Offline
- AdamJ
- Member
- 268 posts
- Joined: July 2005
- Offline
- Wren
- Member
- 527 posts
- Joined: July 2005
- Offline
- hoknamahn
- Member
- 398 posts
- Joined: July 2005
- Offline
-
- Quick Links