Hi all,
First of all i'd like to say that I am crazy excited about Houdini Indie, as a hobbyist game dev it finally means i can fully integrate Houdini into my Unity workflow.
However, the licensing integration is pretty confusing in my humble opinion. As attached you can see i have a current Apprentice HD license until Jan16, however Unity tells me: HAPI Error: License type prevents loading this asset (the asset being an .otl from the 32bit 13.0.509)
I've tried a forum search and it only served to confuse me more - there seems to be a lot of confusion about the transition from Apprentice to Indie - have i missed a step? I read that Apprentice licenses would upgrade to Indie until expiration - do i need to action something for this to happen?
If anyone could point me in the right direction that'd be a great help - please don't force me back into using 3dsMax…
Hope you can help - the joy of having digital assets in Unity is boggling my mind with possibilities!
Many thanks hive mind.
Banks.