Renderman: Getting houdini point data

   2813   2   0
User Avatar
Member
24 posts
Joined: July 2005
Offline
Hi,

I just started using renderman in houdini. A neat trick I liked with mantra is that you could override shader parameters on a per-point basis using attributeCreate. However, this doesnt seem to work with renderman shaders. Anyone have a method for getting point data into rman shaders?

Thanks,
Atabet
User Avatar
Member
7754 posts
Joined: July 2005
Offline
I don't know much about this but I think you need to insert a Attribute SOP and put in specific mappings of your attributes to the proper RenderMan types in the RenderMan tab of that SOP. Make sure you pick the correct type. For an explanation of them, refer to the RenderMan documentation.
User Avatar
Member
24 posts
Joined: July 2005
Offline
thanks edward, that really helped! i think this is the right track.
  • Quick Links