Hey there everyone, I'm fairly new to houdini, but I'm absolutely loving it so far. Which I had been introduced to it earlier.
My question is, how do I add more depth to my river?
I aim to create a river deep enough for a creature to swim through and then erupt out of. Would I want various layers of water to give it depth, or am I able to completely do it with an emitter?
Any advice on the subject would be greatly appreciated.
How to give my river more depth.
3033 3 1- lee_jackson
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- circusmonkey
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- lee_jackson
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circusmonkey
A river can be fast flowing or it can be a large slow moving body of water . Just make your flip tank with more height And adjust the water level. Bear in mind Houdini units are in meters ! .
Rob
Let me apologise if these questions seem self explanatory, like I said, I'm quite new to all of this, you're suggesting I use a flip tank to create the flowing river instead of a particle emitter? How would I simulate movement in the flip tank though? Apply subtle waves to it?
- circusmonkey
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I would advise you watch some of the tutorials so you get a better understanding of the basics first.
https://www.sidefx.com/index.php?option=com_content&task=view&id=1834&Itemid=344 [sidefx.com]
https://www.sidefx.com/index.php?option=com_content&task=view&id=2700&Itemid=261 [sidefx.com] .
The master class is excellent .
Rob
https://www.sidefx.com/index.php?option=com_content&task=view&id=1834&Itemid=344 [sidefx.com]
https://www.sidefx.com/index.php?option=com_content&task=view&id=2700&Itemid=261 [sidefx.com] .
The master class is excellent .
Rob
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