Wire Deformer

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Hey Folks,

I'm trying to simulate a dangling rope using a wire deformer. The rope shouldn't get kinks, breaks or stretch. It seems like no matter what values I put in the elasticity settings, the wire always stretches when it collides with an object. Any suggestions??

Please check my attached hip file.

Attachments:
wire_deformer.hip (198.4 KB)
Capture4.JPG (63.3 KB)

~t.goat
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There is a lot to do with wires to get good result.

What i changed:

1. Wire solver - collision method - global
2. Wire solver - spatial scale. Increase (depends of scene scale)
3. Static object - increase collision SDF quality.
4. Adjust wire width, density and stiffness.

Attachments:
wire_deformer_620_fix.hip (200.4 KB)

Aleksei Rusev
Sr. Graphics Tools Engineer @ Nvidia
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I didn't do much with the first 2 settings in the wiresolver. Thanks!.
~t.goat
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