Learning Paths

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Hello everyone,

Since I'm new to Houdini I thought it would be best to join the forum and ask for some sage advice from experienced Houdini users on this forum. Firstly I would like to say how exciting it is to be learning Houdini.

I'm a student at the moment studying art and composting, gradually I've been shifting towards VFX, I realize it would have been best to do a computer science degree but that ship has sailed and only have a year left of school anyway.

Regarding learning Houdini, I thought it would be best to do all the basic tuts available at Side Effects which I have managed to blaze through and go back and do again to make sure the basics sink in. After that I have all the Digital tutors and Cmivfx tuts to go through as well.

Do you think these are good starting points into building a solid foundation in Houdini? Also I realize it would be a good idea to learn some form of scripting. Most people recommend Python as a good one to start off with, having said that, I think just learning how Houdini works and sticking with the shelf tools for now, is the best way to go.

any advice would be much appreciated.



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I am not a big fan of the DT Workshops. They might be okay for introduction stuff but otherwise they seem not very professional. No offense to anyone!

CMIvfx has a few good ones but a lot of them need you to have a solid understanding of the basic fundamentals.

Also rohan davi is a good teacher and a very skilled generalist. He is coming from 3dsm if i remmeber correctly. But also you wil need to have the fundamental knowledge to follow most of them.

http://www.rohandalvi.net/ [rohandalvi.net]

I think a start with the free sidefx classes is a great option and from there move on to more complex stuff.
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Doudini thanks for your reply, Yeah most of the DT stuff doesn't seem too good in quality teaching, although a few of the recent ones seem pretty good. I'm building on the basics at the moment but I can still check out Rohan davi, thanks for the suggestion. I come from 3ds max and Maya myself. Mostly a max user, having used pflow, FumeFX, Rayfire and TP as well as others. I love the idea that Houdini has everything in one place and can do all that stuff inside a single package. The only thing I don't like about Houdini is it's modelling workflow, Maybe It's just because I'm new but I don't know, just something about it.

Yeah I'll start wutg tge free sidefx classes. I must say, Houdini does have a huge learning curve but I can already see how powerful it is even doing basic stuff.
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I also highly recommend Rohan Dalvi's tutorials.
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tinyparticle
I also highly recommend Rohan Dalvi's tutorials.

Great, I'll get some of his tuts. Thanks
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Adam Swaab has some Houdini tutorials over on Helloluxx. I'm going to check them out.

http://helloluxx.com/product-tag/adam-swaab/ [helloluxx.com]
Andy
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As a Houdini instructor myself, I recommend that whatever topic you get into to learn about, be sure that learning is always project-based.
If you´re not forcing yourself to get a good render at the end of each project, not only you will never be sure on how strong your grasp of the software is, but you won´t have anything to put into your demo reel.
Understand that for the rest of the world, you are as good as your demo reel.

I see many people around both message boards (this one and odforce) playing with Pyro, Flips, etc…and it´s all cool, but you can tell from their questions that most of the time they haven´t yet grasped the basics of Houdini, specially SOPs. This is WRONG and doesn´t build the correct foundation.

Even though I work at a place where we teach VFX, I´m not going to affirm you necessarily need to go somewhere to learn, but if you learn on your own, you still need a STRUCTURED learning. Mark your own intermediate goals, make those goals project-based, and build a demo reel around those.

After that…go get a job
Javier Meroño
FX TD.
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Netvudu
As a Houdini instructor myself, I recommend that whatever topic you get into to learn about, be sure that learning is always project-based.
If you´re not forcing yourself to get a good render at the end of each project, not only you will never be sure on how strong your grasp of the software is, but you won´t have anything to put into your demo reel.
Understand that for the rest of the world, you are as good as your demo reel.

I see many people around both message boards (this one and odforce) playing with Pyro, Flips, etc…and it´s all cool, but you can tell from their questions that most of the time they haven´t yet grasped the basics of Houdini, specially SOPs. This is WRONG and doesn´t build the correct foundation.

Even though I work at a place where we teach VFX, I´m not going to affirm you necessarily need to go somewhere to learn, but if you learn on your own, you still need a STRUCTURED learning. Mark your own intermediate goals, make those goals project-based, and build a demo reel around those.

After that…go get a job


Sorry for the extreamly late reply, but I just wanted to say thanks Javier for such an amazing reply, I really appreciate it. I've taken onboard what you said and hopefully I'll begin to progress from there.

Wish I had of discovered Houdini a long time ago but was always put off by it's reputation as being incredibly hard to learn compared to other 3d software. But I'm glad I took the plunge. I sent you a private message but not sure you got it. It was just saying thanks for the advice.

Shaun
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Nice tutorials sites for learning the amazing Houdini Software…Thanks for sharing them.

You can look here to have more sites to learn this impressive Houdini Software (like Lynda, Digital-Tutors), more sites links will be added as soon as I found more, you can also learn a lots of others incredible softwares on the sites listed here : VFX Hive learning section [vfxhive.com]

_______________________________________________
VFX HIVE | Softwares, Hardwares, Gears, Footages, Learning…for vfx, videography, photography and games… [vfxhive.com]
http://www.vfxhive.com [vfxhive.com]
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VFXHive
Nice tutorials sites for learning the amazing Houdini Software…Thanks for sharing them.

You can look here to have more sites to learn this impressive Houdini Software (like Lynda, Digital-Tutors), more sites links will be added as soon as I found more, you can also learn a lots of others incredible softwares on the sites listed here : VFX Hive learning section [vfxhive.com]

_______________________________________________
VFX HIVE | Softwares, Hardwares, Gears, Footages, Learning…for vfx, videography, photography and games… [vfxhive.com]
http://www.vfxhive.com [vfxhive.com]

Thanks, I'll look at those, yes it is an amazing piece of software.
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