UDIM formatted texture paths do not get picked up pre-flight

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As the paths don't resolve, you get an error message.

Files that are missing cannot be marked as required.

Any thoughts, can pre-flight be overridden, any advanced options available to force this? Attempting to use the Amazon Cloud.

Cheers,
Aaron.
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aaronauty
As the paths don't resolve, you get an error message.

Files that are missing cannot be marked as required.

Any thoughts, can pre-flight be overridden, any advanced options available to force this? Attempting to use the Amazon Cloud.

Cheers,
Aaron.

I've submitted bug 70991 for you (I saw the post on odforce). I'll make sure there's a link to this post too.
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Great, thanks Mark. I should have warned about the double posting….
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As a workaround, I was thinking I could make a dummy shader looping over the scene that just lists all the textures used, then hopefully they will get uploaded and called when needed.
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