HELP with this brain twister!

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I'm trying to do a nearest neighbor look up on a piece of moving geo! And its not working does anyone know how to fix this? I can get the point count to be stable and stick. but its not adding to the group here is a file if anyone will look at it.

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CreepTest_v13.hip (639.0 KB)

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No one knows how to do a pcopen with a deforming geo!?
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Click-bait titles are very off putting to most people who can help.
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No one knows how to do a pcopen with a deforming geo!?

Do it in rest.

Create a rest attribute with a rest SOP pluged with a static geometry in input 2.

In your pcopen node, use rest as the position channel.

Im out of houdini so I cant look at or create you a file…
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