Rotate levels of prims

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Hi,

I'm creating a procedural Igloo. The result is ok for what my intentions are (also because on igloos you don't need to see bricks, as inuits tends to press the snow on it),
BUT
during the process of creation I faced this challenge, that I can't solve by myself: I would like to understand how it is possible to rotate different levels of primitives based on their height, due to obtain the typical shapes of igloo, with rotated layers of bricks.

I built the bricks starting from the primitives of a sphere, and basically I'd like to rotate each face loop of the original sphere.


Here I attach my hip file, and of course, if you have critiques or suggestions about the whole process that I adopted to build the igloo, they're super welcome.

Thank you in advance,

R

Attachments:
Igloo.hipnc (446.5 KB)

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image of what I want

Attachments:
Schermata 2015-10-20 alle 17.57.00.png (638.3 KB)

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